Best marine division template hoi4.

Plains are 90 width, jungle and forests are 84, mountains are 75, hills are 80 and plains & desert are 90 width. Each division has a combat width depending on what units you place in it. Lets take for example the outdated 7/2 division that has 20 combat width. 20 combat width comes from 7 infantry x 2 + 2 x 3 arty.

Best marine division template hoi4. Things To Know About Best marine division template hoi4.

In HOI4 it's strictly an average of all the individual components in the division. 7 Marines has 3.5 times as much weight as 2 ART does. They should put light Artillery in the game for Marines and mountaineer. Which is the support companies. Support artillery has no effect on speed or bonuses. 40w is better. This is about concentration of force. You'd want to fill up at least 80 width anyway for a spearhead. Production wise there is no big difference between 2x 40w and 4x 20w, but 40w will fight better because how defense/breakthrough works. …Top HOI4 infantry template would be the 7/2, 20 width one. Simply add 7 infantry and 2 artillery to your infantry template. Their order is not important. This will make its combat width 20 which is optimal for early – mid game. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division.Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. Even though I have a ton of time spent on this game, I have very little idea of how marine templates should look. This is really because I never used them. I know marines are useful for naval invading, and I have a little experience so I realize their strength.

Marines and mountaineers should also be 7-2 or 14-4. Paratroopers should be 10 paratrooper battalions packed with support companies. Also if you have problems with tanks / air feel free to modify the 7-2 or 14-4 templates to suit your needs by removing an infantry unit & adding AT or AA.Use mech marine template below as your defensive support, much like mech divisions support tank divisions. 9/1 Mech marines/Amphib tanks. Good all-purpose marine …

Now that’s all out of the way, let’s go with the top 10 best divisions to use, what their pros are, and an explanation of their use and effectiveness. 1. The Cheap Infantry Division. Having tons of infantry will ensure that your troops are able to repel any amount of attacks on your position.

The whole point of division design is to make a division that is stronger than the sum of battalions, So of course marines should have arty in them. The most common designs are 14-4 and 11-6. But if you can afford them, heavy-amtracks>>marines. Alright, will do that, thanks. There are many other ways to reduce the terrain penalties from ...Dec 23, 2022 · The latest version of this guide is now available at this link:https://youtu.be/99w-Zoc5Ee4 The whole point of division design is to make a division that is stronger than the sum of battalions, So of course marines should have arty in them. The most common designs are 14-4 and 11-6. But if you can afford them, heavy-amtracks>>marines. Alright, will do that, thanks. There are many other ways to reduce the terrain penalties from ...40w is better. This is about concentration of force. You'd want to fill up at least 80 width anyway for a spearhead. Production wise there is no big difference between 2x 40w and 4x 20w, but 40w will fight better because how defense/breakthrough works. …

For support companies you can keep AA, add recon, engineer, signal, and artillery. They do better in offense than 20 widths because of the way the math in the game works. You can also build 40 combat tank divisions. 15 tanks with 5 motorized is the standard but you can change that with spaa and spart and td.

Use a bit more XP to make your starting division a 20 width with just engineers (leave the recon if you'll have enough support equipment). Lastly, create an empty template with just 1 battalion of infantry in it. Train 101 units of the single battalion, deploy ASAP. Convert 23 of them to your 14-4 template and 24 of them to your 20 width template.

Top HOI4 infantry template would be the 7/2, 20 width one. Simply add 7 infantry and 2 artillery to your infantry template. Their order is not important. This will make its combat width 20 which is optimal for early – mid game. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division.More amtracs = better amphibious bonus, more artillery = less bonus but more attack. 6/5 is the battalion ratio, e.g. 6/5 would be 6 amtracs and 5 rocket trucks. Generally the first number is your "main division" and the second number is your artillery or other division. 9/4 motorized would be 9 motorized and 4 rocket trucks or motor artillery ...17 CAV + 3 HT - technically a cavalry division so cav high command, cav leader, cav expert, inf leader, and inf expert will all buff the division. You get +30% attack +40% defense if you stack all the traits and high command, but they still lack breakthrough. 17 CAV + 1 HT + 1 HTD + 2 HSPAa - TD brigade.Coastal Division (I have 40 to defend all the ports): 6 inf + support art + eng Infantry division: 8 inf + 1 art + 1 AT + Support (art, eng, hos, recon) exactly like someone else proposed above, I agree here Mountaineer: 9 mnt + 3 art + Support (recon, at, aa, eng, hos) -> Just check wikipedia, Italian mountaineer divisions had like 17k manpowerBack to the old spacemarine it is. Heavy TD or Heavy Tank. With max armor and with the speed of infantry. Basically you have your infantry Divisions buy swap one of the infantry for the tank. For example a 7-2 would be a 6 inf 2 art and 1 heavy. Or if youre using TD you can use that instead (ofc be wary of combat widths and/or division width) Template 1.3: Basic 20 width "9/2" anti-tank infantry. A cost-effective but research-intensive means of dealing with enemy armor. Uses: To be effective after 1940 this division needs to have the final technology for AT, AT III, which is only really possible for some minors who make a dedicated rush.Updated: 26 Apr 2023 6:01 am Top 5 best marine templates to take all the beaches and islands possible! BY: Jonathan L. In Hearts of Iron IV, naval invasions can be a key strategic move that could change the course of the war.

The best known tank division in multiplayer is a 15-5. The 15s are any kind of tank. The 5s are motorized or mechanized. You could also do 7-3s and 6-4s. The bigger number for both is any kind of tank, while the smaller is moto/mech. These smaller 20 width divisions work best with lights, while the 40 widths (15-5s) are better with mediums/heavies.13 10-Width Infantry: Cheap And Cheerful. These smaller divisions are best used to guard territory, protecting key ports and coastlines from naval invasion. While relatively simple in design, they ...A good template 40 width is 14 infantry, 4 line artillery with support artillery, engineers, recon, signal, and logistics. They have enough soft attack to break 20 width infantry and enough org to fight a long battle. They will push the enemy back slowly, at the speed of infantry walking. The best division for Japan is basically the cheapest mobile division you can get your hands on. In your case, that would be 2 width horse and light tanks with said example on a rampage: Yea that is China getting its heart cut out with a scalpel in 84 days and shown its still beating heart. This on the other hand is made with 5/2/2 light panzer ...I need a good marine division template for invading japan as the US. Try to invade the islands around Japan first to get air bases as air supremacy and CAS greatly helps your chances to land. Amphibious tanks and Amtraks. 40 if you have the capacity or will get enough use out of them.Template 4.1: The 40 width "13/7" heavy tank division. If there's a 1-size-fits-all "outline" for (MP) tanks, this is it. Uses: The debate over heavy vs. medium tanks is still strong and it's definitely a matter of personal preference. But in general, heavy tanks will do better at defending chokepoints and winning tank-on-tank battles.

The design abuses very unintuitive way of how game calculates armor and piercing value for divisions. The armor is calculated as 0.3 Highest + 0.7 Average armor. Piercing is 0.4 highest + 0.6 average. This means that adding one division of heavy TD adds almost the same amount of armor and piercing in 40 width division as for 20 width.Nov 8, 2022 · Top HOI4 infantry template would be the 7/2, 20 width one. Simply add 7 infantry and 2 artillery to your infantry template. Their order is not important. This will make its combat width 20 which is optimal for early – mid game. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division.

10 Powerful Hearts of Iron 4 Infantry Templates. 10. Shock Troopers. For a love of Blitzkrieg. This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized ...You want to be working around the combat width as if you were playing vanilla hoi4, I have tried to mess around with division templates in MD myself and found that having 12/18/27 width divisions are good for defending, any anytime you're thinking of choosing between militia/infantry/marine infantry, always go marine, for the cost of 10 C&C equipment, they get more organisation than regular ... For Japan the best template you can build is 44 width marine division consisting of lots of Marines, arty (4+), and one tank or tank destroyer battalion (Heavy in 1941+ is best, light is fine till then) for hardness and armor piercing. Tank destroyers are cheaper to build than tanks but if you have tons of regular tanks, just use whatever you have.Hearts of Iron 4 division templates. Hearts of Iron 4’s smallest independent combat unit for land warfare is the division, however the game offers a template designer that lets you choose what ...Dec 2, 2021 · Hearts of Iron 4’s smallest independent combat unit for land warfare is the division, however the game offers a template designer that lets you choose what battalions it comprises. This will ... Well, Marines (and paratroopers) use 0.6 supply per battalion, while infantry and mountaineers 0.7 supply, meaning you can marines and paratroopers are better at fighting in places like Africa or Burma. There is a option of Cavalry if you want to be fast, but they use almost twice as more supply (0.12) than Marines, so you will manage to fit 1 ...What is the best division template? I found that having 7 mountaineers, 2 artillery and 1 tank (to boost the average armor up to 46) is the best division. I've succesfully invaded the soviet caucasus against twice the amount of divisions. Is there anything better?Ditch the Signal Company. It's meant for fast, mobile divisions that do a lot of blitz type warfare, and isn't useful for low-end Infantry (who should spend most of their time dug in, letting better-equipped divisions attack). Consider adding a Support Anti-Air or Support Anti-Tank company instead. Do you templates need to bring Manpower low, but IC heavy division such as artillery or armour. Enemy: I think is the most important factor to consider. Do you think you enemy would have heavily invested in their marines, will they have a strong air force, will they have a stronger navy, will they be mainly fielding infantry, or armour...1. geomagus • Research Scientist • 2 yr. ago. In general, mechanized and amtracs are best used as components of a tank division, rather than as separate divisions. They just aren’t cost-effective on their own. But if you really want to use mechanized divisions, take a look at their combat stats. They’re basically just infantry, with ...

The best division for Japan is basically the cheapest mobile division you can get your hands on. In your case, that would be 2 width horse and light tanks with said example on a rampage: Yea that is China getting its heart cut out with a scalpel in 84 days and shown its still beating heart. This on the other hand is made with 5/2/2 light panzer ...

Hearts of Iron IV US Marine Division Template Restless Native May 12, 2020 Jump to latest Follow Reply I've searched a bit on this a lot but a lot of what I find seems to be a bit out of date. I'm playing as US and in early 1940 I'm looking to decide on my Marine template. I'd also imagine who you are playing as could affect this. I created a...

2 Des 2021 ... The HOI4 meta has changed - here's everthing you need to know about combat width and the best division templates.Dec 29, 2022 · 10 Powerful Hearts of Iron 4 Infantry Templates. 10. Shock Troopers. For a love of Blitzkrieg. This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized ... What is your opinion to the best naval invasion template? Do I just use 7/2 with marines instead of regular infantry? What about the new naval tanks?Universal Infantry Templates Keep in mind these can be used in multiplayer, they just might not be as effective ~~~~~ 20 width Infantry Division ~~~~~ If you are not new, or you watch any HOI youtubers you will hear this a lot, the 20 width infantry division is a great defensive and offensive division which can hold lines while a stronger divisions breakthrough – a cost effective division ...Luckily, I’m here to walk you through the most optimal division templates in the game, discussing their purpose and when to use them. Due to the… With limitless possibilities to designing your …May 30, 2019 · hoi4 japan template guide is going to cover the best hoi4 templates for japan in hoi4. this hoi4 japan mtg templates video is going to show some of the best ... The special forces defense bonus means you need fewer infantry divisions to hold, especially with the terrain malus. Engineers, recon, support artillery is fine. Military police if you have the xp to spare (free infantry division). Support aa and at if you feel you need it. For paratroopers, folks do 2, 4, 5, 6, or 10 battalions with engineers ...For offense this one works for me as infantry and also marine: 9inf 3 art - supprt art, flame tank, light armor recon, engineer last slot depends on who you fight. If you are uk france and fight germany than maybe antitank or soviets and fight germany. If not rocket artillery. Offensive infantry is a meme.I'll copy the text from a previous comment on general division template design below. Just for starters, basic infantry templates you start with are really bad on offense. 20 width with engineers is ideal for defense with limited resources. 14-4 infantry-artillery is good for offense when you have the resources to supply them. 14-4s should have support recon, …What are the best or the most common division templates? (2020) Probably one of the most asked questions in the entire game. As far as I can tell, the most common divisions are: - 20 width 7/2 divisions - 20 width 6/2/1 divisions with a light tank - 40 width 14/4 divisions - 40 width 13/4/2 divisions with...The best admiral stat is attack (+5% dmg), as this attack bonus will apply when convoy raiding, whereas defense (-5% damage taken) only applies when your ships get attacked. Therefore, instilled aggression is typically the best choice. The Spirit of the Navy is quite varied; all of them can be good, depending on circumstance.

So you attack with tank divisions and defend with infantry divisions. Currently, 20 width pure infantry, with engineers (and maybe support AA and/or support artillery) is favored. The next update will alter the combat width mechanics, so the combat width aspect of division design will change. But expect the basics (marines for naval invasions ...BlackICE overhauls the equipment system, tech trees, national focus trees, government, and combat from vanilla Hearts of Iron IV. The result is a game with different dynamics (and hopefully much more historical immersion and realism) than vanilla HOI4. For players transitioning from vanilla to BICE, the following highlights are useful to keep ...10 Powerful Hearts of Iron 4 Infantry Templates. 10. Shock Troopers. For a love of Blitzkrieg. This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized ...I need a good marine division template for invading japan as the US. Try to invade the islands around Japan first to get air bases as air supremacy and CAS greatly helps your chances to land. Amphibious tanks and Amtraks. 40 if you have the capacity or will get enough use out of them.Instagram:https://instagram. who installs trailer hitchesbest way to level up link skills dokkanmac 10 case hardened blue gem seedset alarm for 3 p.m. Yep. Top row is inf, inf, inf, inf, tank destroyer. 2nd and 3rd rows are inf, inf, inf, inf, empty. 4th row is arty, arty, arty, arty, empty 5th row is arty, arty, empty, empty, empty. Make sure to run engineers, recon, logistics, hospital and maintenance support battalions on the left (order doesn't matter afaik) Thank you! walmart vision center hrshow many weeks of ultimate legends madden 23 Hearts of Iron 4 (HOI4) – Best Marine Templates - Gamer Empire Naval warfare can be a great tool to take over enemy land in Hearts of Iron 4. Here are the … what is the minute clinic at cvs The special forces defense bonus means you need fewer infantry divisions to hold, especially with the terrain malus. Engineers, recon, support artillery is fine. Military police if you have the xp to spare (free infantry division). Support aa and at if you feel you need it. For paratroopers, folks do 2, 4, 5, 6, or 10 battalions with engineers ...You'll need Engineering II for the flame thrower mount and any tank chassis. Then create a design with a minimum of 80% reliability and increase the armor as much as possible. The Infantry only moves at 4km/h so you don't really need to crank out the engines, but keep it above 4km/h or you cant save your template.